![]() ![]() ![]() If you use an app to emulate it like DS4 and add dev:xb360:Įmulated DS4 shows as xb360 as intended on Steam, but unemulated has no changes. I've checked it adding dev:xb360: in each line next to the number and it works on every controller I plug in, but nacon persists in displaying it as a Playstation 3 controller. Paste the mapping string section here if you need help figuring out which one belongs to your controller.įirst of all, thank you very much for help me with this. See if the device type change is being carried out. Save and close the file then start Steam. You'll see SDL_GamepadBind and then the mapping string of controllers you've used with Steam. The other option I'm thinking of is disable PS Configuration Support/Steam Input then games will see your controller as the Xinput device it is. We can check if setting device type will apply in your case and change it away from PS3. ![]() So it looks like Steam doesn't just change the graphic but no longer handles it as an Xinput device. I changed my Xinput controller's mapping so Steam displays it as a PS3 controller and got the same behaviour (Identify doesn't rumble). Xbox 360 Controller (XInput STANDARD GAMEPAD) In gamepad tester shows as Xbox Controller Yes, its recognised as a Playstation 3 controller on Steam, and Identify does not work. Автор сообщения: SEYHi again and thanks for answering. ![]()
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